ASRA is a graduation school project made by 3 students including me. It's a puzzle game, played with a virtual controller in the shape of a tower made up of several rotating cylinders. The goal is to guide a young woman through the different levels of a tower and to help her bring the night back into the sky. You can create shadow paths with the controller, which can interact and rotate elements of the game. We wanted to make a controller specially for the game by printing it in 3D but we couldn't with the epidemic.
I did all the 3D except for the character, the plants, some shader effects on the red crystals activation, and some materials like wood or marble. My roles was the Art Direction, Level Design, 3D environment, special effects and cinematics. We used Unity HDRP for the project.
The game is downloadable for free on itch.io : https://phaelis.itch.io/asra